Point of sale, built into the session
Gaming café POS software where food lands on the session's bill
A till that understands the customer's main purchase is time: snacks ride on the running tab, orders can arrive from the seats, stock counts itself down, and one GST-ready invoice settles the whole visit · paid in cash, UPI, card, a split or the member's wallet.
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Onto the session, not beside it
A plate of fries ordered mid-game goes straight onto that rig's running tab. The player settles once at the end · station time and food on the same itemised invoice.
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Standalone sales too
A friend who came to watch still buys a cold drink. Ring it up as its own sale, with the same stock drawdown and the same register entry.
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Four ways to be paid
Cash, UPI, card, or a split across them · chosen on the order, not buried in a dropdown. A member can pay from their wallet too, and that balance is loaded at your counter, never online.
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Orders from the seats
On Ultra a player orders from the Respawna agent on their own PC. It lands in a queue at the counter; nothing is charged and nothing leaves the shelf until your staff accept it.
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Stock that counts itself
Every sale draws the item's stock down, so the count on screen matches the shelf behind the counter · and you find out an item is running out before a customer does.
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One GST invoice at the end
Sessions, food and drinks close into a single GST-ready bill with CGST and SGST shown by component, shareable to WhatsApp in a tap and exportable as a PDF.
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Favourites on top
Star the ten things that sell every night and they sit first on the till. The same star, pressed in the stock room, means the same thing.
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Reconciles by method
Each invoice stores how it was paid, so the day closes against the cash drawer and the UPI statement separately · and when they disagree, the itemised list shows which entry to question.
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Food revenue, separated
Analytics splits income by sessions, memberships and add-ons, so you can see what the snacks counter actually contributes to the month.
Why a generic restaurant POS fights a gaming floor
A restaurant POS thinks in tables and covers; a gaming café thinks in stations and sessions. The customer's main purchase is time, the food rides on top of it, and both belong on one bill. Point a restaurant till at that and you end up running two systems and stapling their receipts together, with a member paying once for the PC and again for the Coke. Respawna's point of sale is a part of the session engine, so the tab, the timer and the menu were never separate things needing to be joined. When the session ends, the invoice already has the fries on it.
What a gaming café actually sells over the counter
Cold drinks, energy drinks, chips, instant noodles, a sandwich, a cold coffee. Short menus, high volume, sold to someone who does not want to get up. That is a different till from a restaurant's: it needs to be fast on a phone behind the counter, forgiving of staff who started yesterday, and honest about stock, because a fridge that runs out of Red Bull at nine on a Friday is the thing a café owner remembers. Respawna's menu is built once · items, categories, prices and a starting count · and from then on the counter works from tiles rather than memory.
Who the bill belongs to, and how it is settled
The till asks those as two questions, because they are. The bill belongs to a walk-in, to a member, or to a running session's tab. It is settled in cash, by UPI, by card, or split across them · and a member can also pay from their wallet, which your staff loaded at the counter in cash or on UPI and which lands on the member's phone immediately. Respawna never sits between your members and their money: there is no online top-up and the rig never takes payment. Every one of those paths draws the same stock down and lands on the same register, so closing time is one list, not four.
GST, the way an invoice has to show it
“18% GST” is a thing people say, not a thing that appears on a compliant invoice. Under CGST Rule 46(k) the tax on each line is shown by component · CGST 9% and SGST 9%, listed apart, for the intra-state supply a gaming café almost always is. Respawna prints it that way. A café that is not GST-registered switches tax off and invoices without it. A café that would rather quote ₹60 for the Coke and have that be the price can set prices to include GST, and the invoice backs the tax out of the inclusive figure under Rule 35. A full refund on a GST invoice issues a credit note in its own numbered series, as section 34 requires, rather than editing the original. The whole tax argument has its own page.
The menu, and the cap that lifts
A gaming café's menu is short on purpose, so the Starter and Pro plans hold up to 20 items · enough for the drinks fridge, the chips rack and a few hot things. Ultra lifts the cap, because Ultra is the plan where players order from their seats and a longer menu starts to earn its place. Categories are yours to name, favourites float to the top of the till, and a price change is one edit rather than a new laminated card.
The drawer test
The honest measure of a POS is closing time. Every sale in Respawna carries its method and lands on the register, so the total on screen agrees with the cash drawer and the UPI statement separately · and when it doesn't, the itemised list shows you exactly which entry to question. A delivery is logged in the stock room as a number you press, hold or type, not forty taps, and the count moves on the press rather than after a round trip to the server.
One cold coffee, from tap to invoice
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Tap it in
On the counter's phone, laptop or PC, tap the item on the till. Favourites are first; everything else is a category away.
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Say whose it is
A walk-in, a member, or a running session. Pick the rig and the item goes onto that session's open tab.
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Play on
Nobody walks to the counter mid-match. The tab holds the fries beside the hours, and stock drew down the moment it was sold.
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Settle once
The session ends and one invoice carries the time and the food, GST by component, paid in cash, UPI, card, a split or the wallet · and shared to WhatsApp if they want it.
Want to see the screens? The counter, mapped out walks the till with real captures.
What it is, and what it is not
Not a restaurant POS
No tables, covers, courses or kitchen printers. A gaming café's counter sells a short menu fast; the till is built for that and does not pretend otherwise.
Not a payment gateway
The till records how a sale was paid. It does not take the payment · your UPI app and your drawer do, as they do today. Respawna's own subscription is the only money that passes through it.
Not separate from billing
There is no second system to reconcile. The POS, the session timer and the GST invoice are one ledger, which is the entire point.
The tax side in full: GST billing for gaming cafés. Which plan holds which till: pricing.
Frequently asked questions
Does Respawna include a POS for food and drinks?expand_more
Yes. Snacks and drinks go onto a running session's tab or out as standalone sales, stock draws down as you sell, and everything closes into one GST-ready invoice with the payment method recorded. It is part of every plan; Starter and Pro hold a menu of up to 20 items and Ultra lifts the cap.
Can a snack be added to a running game session?expand_more
Yes, that is the core of it. Items added mid-session land on that station's open tab and appear on the same invoice as the play time when the session ends. The player pays once, at the end, for both.
Can players order from their own PC?expand_more
On the Ultra plan, yes. A player opens the Order tab in the Respawna agent on their rig, builds a basket from your menu and sends it to the counter. It arrives as a request in a queue: nothing is charged and nothing leaves the shelf until your staff accept it, and once they do it goes onto that session's tab through the till's own path.
How can a sale be paid?expand_more
Cash, UPI, card, or a split across them, chosen on the order itself. A member can also pay from their wallet. Each invoice stores the method, so the day reconciles against the cash drawer and the UPI statement separately.
Can members pay from a wallet, and how is it topped up?expand_more
Yes. Wallet credit is loaded at your counter by your staff, in cash or on UPI, and lands on the member's phone immediately. There is no online top-up: Respawna does not sit between your members and their money, and the rig never takes payment.
Does it track stock?expand_more
Yes. Each consumable carries a stock count that draws down on every sale, so the number on screen tracks the shelf and you can restock before something runs out. A delivery is logged as a number you press, hold or type.
How does the GST invoice show the tax?expand_more
By component, as CGST Rule 46(k) requires: CGST and SGST listed apart for an intra-state supply, which a gaming café almost always is. A café that is not GST-registered switches tax off. Prices can be set to include GST, with the tax backed out of the inclusive figure under Rule 35, and a full refund on a GST invoice issues a credit note in its own numbered series under section 34.
Do I need special POS hardware?expand_more
No. It runs in a browser on the counter's existing PC, laptop or phone. Invoices export as PDFs, which any ordinary printer can print if you want paper, and can be shared to WhatsApp in a tap.
How many menu items can I have?expand_more
Starter and Pro hold up to 20 items, which covers a gaming café's drinks fridge, chips rack and a few hot things. Ultra lifts the cap, because that is the plan where players order from their seats and a longer menu earns its place.
Can I see what the snacks counter earns on its own?expand_more
Yes. Analytics splits income by sessions, memberships and add-ons, so food and drink revenue is reported separately from play time for any date range, and exports to PDF or Excel.
What does it cost?expand_more
Plans start at ₹299 a month, and every plan begins with a 14-day free trial, no card. When the trial ends you either pay to carry on or stop · nothing renews by itself, because we hold no card. Current plans and prices are on the pricing page.