Squads, not seats
LAN gaming center software built around the group
Start and end a squad's machines together and settle one bill, run tournaments with entry fees and prize pools that members join themselves, price long sittings in rungs, and keep prepaid hours in a ledger that reconciles.
Start and end a squad together
Five seats that arrived together can be ended together and settled as one bill, instead of five separate transactions while the rest of the queue waits.
Tournaments with real money in them
Run events with entry fees, seat counts and prize pools. Members register themselves from the portal rather than through a message thread you have to reconcile later.
Rates built for long sittings
Price in rungs by duration, so a three-hour block is genuinely better value than three separate hours, with bonus time added automatically on the longer rungs.
Paused time is never billed
A squad breaks for food between matches. Pause the seats and the clock and the charge both stop until they sit back down.
Prepaid hours that reconcile
Sell blocks of time as wallet credit for regulars. Balances are an append-only ledger in whole paise, so a refund is a reversal rather than an edit and the books tie out.
Win back the squad that stopped coming
Target WhatsApp campaigns by segment: lapsed members, players who came once, wallets with unspent balance sitting in them.
A LAN centre does not sell seats, it sells squads
The unit of business at a LAN centre is not one player at one machine. It is five people who walked in together, want machines next to each other, play the same match for three hours and then want one bill. Software that models the floor as a grid of independent seats makes that awkward at both ends: five separate starts while the group stands at the counter, then five separate settlements while the next group waits behind them. Respawna lets sessions that started together be ended together and settled as one itemised invoice, with anything that went onto the tab during the evening already on it. The counter stays a counter rather than becoming the bottleneck.
Tournaments are a product, not an afterthought
A Sunday tournament is often the most profitable thing a LAN centre does, and it is usually the worst organised, because it lives across a poster, a WhatsApp group and somebody's notes app. Events here carry an entry fee, a seat count and a prize pool, and members sign themselves up from the portal on their own phone. That gives you a real list of who is registered and how many seats remain, rather than a thread you have to count through on Saturday night. Entry fees land in the same books as everything else, so the event shows up in the month's profit and loss instead of being a cash pile nobody accounted for.
Sell the afternoon, not the hour
LAN players do not turn up for forty minutes. They come for an afternoon or a night, and a stack of hourly charges makes that sound expensive at exactly the moment a group of five is deciding whether to stay. Price the block instead: an explicit figure for three hours, another for five, another for an overnight, each one quotable in a single sentence to a squad standing at the counter. The arithmetic that matters to you is per seat per evening, not per hour, and the ladder lets you set that deliberately rather than discovering it in the monthly report.
Teams can reserve a block before they arrive
Of every kind of venue this software suits, a LAN centre is the one most likely to want reservations, so it is worth being precise about what it does. A member picks a game type, a party size and a time from their phone, and the system holds a rig for them · they never pick the machine, because which one they get is your business and depends on what is free when they walk in. You decide whether holding a slot is free, takes a deposit or is paid up front, how late a squad may turn up before the seat goes back on sale, and how far ahead the diary opens. Bookings show up on the same live floor view as everything else, so the counter sees who is due in next to what is already running. What it still will not do is lock or install anything on the gaming machines.
Frequently asked questions
Can I bill five machines as one group?expand_more
Yes. Sessions that started together can be ended together and settled as a single itemised invoice, including anything added to the tab during the session.
Can teams book seats in advance?expand_more
Yes. A member reserves a game type, a party size and a time from the member portal, and the system holds a rig without letting them pick which one. You set whether a hold is free, takes a deposit or is paid in full, and how long a late squad keeps its seat. Bookings appear on the live floor view so the counter can seat them.
How do tournaments work?expand_more
Create an event with an entry fee, a seat count and a prize pool. Members register themselves from the member portal on their phone, and the entry fees flow into the same books as sessions and food.
Can I sell blocks of prepaid hours?expand_more
Yes, as wallet credit. Balances are an append-only ledger in whole paise, so refunds are recorded as reversals and the month still reconciles.
Is time billed while a squad breaks for food?expand_more
Not if you pause the sessions. The clock stops and so does the charge, and the paused stretch never reaches the invoice.
Does it install anything on the gaming PCs?expand_more
Only if you want the rigs locked. Respawna runs in a browser at the counter, and the optional Respawna Agent installs on each Windows rig to lock the screen when a session's time runs out, show your wallpaper on the locked screen and let a member sign in at the machine. Without the agent, nothing is installed on the PCs.
What does it cost?expand_more
Plans start at ₹299 a month, and every plan begins with a 14-day free trial, no card. When the trial ends you either pay to carry on or stop · nothing renews by itself, because we hold no card. Current plans and prices are on the pricing page.