For arcades and amusement zones
Arcade management software for floors that sell time, not tokens
Per-zone rate ladders, honest session clocks, group checkout for parties and a snacks POS · the whole hall on one screen, closing into GST-ready bills.
Every zone, its own rates
Simulators, consoles, VR corners and PC rows each carry their own rate ladder · ₹150 for fifteen minutes on the racing rig can sit beside ₹100 an hour on a console, on the same screen.
Time-play, timed properly
Each play gets a recorded start, a countdown and an auto-end at the planned finish · so a fifteen-minute turn is fifteen minutes for every customer, not whatever the operator remembered.
Birthday-party arithmetic
Groups across several machines settle on one bill with group checkout, and per-player-count rates mean two kids sharing a screen price differently from one.
The snacks counter, included
Popcorn and cold drinks ring up on the visit's tab or as standalone sales, with stock drawing down as you sell.
GST bills parents can expense
Every visit closes into an itemised, GST-ready invoice · shareable on WhatsApp, exportable as PDF, with the payment method recorded.
Which machines earn
Revenue splits by station and stream, with a busy-hours view · so the floor plan and the rate card follow the numbers rather than the hunch.
Coin boxes became time slots · the till should follow
The Indian arcade has largely moved from coin drops to time-play: a customer buys fifteen minutes on the simulator or an hour in the VR corner, and the operator's real job is keeping thirty short sessions honest at once. That is a timing problem before it is a billing one, and RESPAWNA treats it that way · every play gets a clock the customer can be shown, and the bill assembles itself from what the clocks recorded.
Short sessions need sharper pricing
Arcade pricing lives in small intervals where rounding errors are the margin: the second fifteen minutes priced cheaper than the first, weekends above weekdays, a happy-hour window to fill the dead afternoon. RESPAWNA prices in rungs with day-of-week scopes and happy hours, and every session freezes its rate card at start · a price change never rewrites a play already running.
One screen for a mixed floor
Most arcades are really four businesses sharing a hall · simulators, consoles, VR and food. RESPAWNA runs them as one: each zone with its own rates and rules, every purchase on the visit's single bill, and one monthly P&L that says what the hall as a whole actually kept.
Frequently asked questions
Does RESPAWNA work for arcades that bill by time?expand_more
Yes, time-play is its native model. Each machine or zone carries its own rate ladder in intervals as short as you like, every play gets a recorded start and an auto-end, and the visit closes into one GST-ready invoice.
Can different zones have different prices?expand_more
Yes. Each station type · simulator, console, VR, PC · has its own interval-ladder rates with weekday and weekend scopes, happy-hour windows and per-player-count pricing.
How do birthday parties and groups get billed?expand_more
Group checkout ends several stations together onto a single invoice, and open tabs can be merged by dragging one onto another · so a party across five machines settles once at the counter.
Does it handle the snacks counter too?expand_more
Yes. A built-in POS puts food and drinks on the visit's tab or through as standalone sales, with stock drawing down on every sale.
What does it cost?expand_more
Plans start at ₹299 a month, and every plan begins with a 14-day free trial, no card. When the trial ends you either pay to carry on or stop · nothing renews by itself, because we hold no card. Current plans and prices are on the pricing page.